Stupid Abyss level. Who thought it was a good idea for a stage to provide you with limited air supply, showers of bullets, and mines that explode and kill you if you shoot them too many times? Oh, well. At least I’ve completed that part and can say that I’ve finished Big Bang Mini. The final boss, though it has more forms than all of the others I’ve faced, was surprisingly easier to beat than the one in Abyss (again, stupid Abyss level!)
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Normally, when I play video games on the train, I’m usually invisible. No one sees me play, and if they do, they don’t know what game it is that I’m playing. Imagine my surprise when a guy on the train not only noticed me playing, but was able to identify Holy Invasion of Privacy, Badman! on my PSP (I was attempting to complete a mission at the time). I probably should have asked him if he had his own PSP, but he was on his way out at the time.
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Okay, so maybe a few of these trophies aren’t quite as hard to get as I thought. One just requires you to capture a monster by throwing it into the base panel. Simple enough. The chapter 1 maps are good for this, as the enemies there don’t really fight back as much. Another one that’s easy to do is “The Ten Towers”, where you have to attack an enemy with a ten-person Tower attack. I don’t normally use this tactic, because I think standard combos seem to work a lot better for me. However, seeing a handful of characters firing off energy bolts one by one on a hapless Sabercat is still oddly satisfying.
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Soon (or probably right now and I’m just late discovering it), North American Disgaea 3 owners are going to get a taste of what Japanese players have been having fun with for a few months now…trophies! The list is available on NIS America’s website in PDF format. If you can’t get it from there, PS3Trophies.org also has the full list. Be prepared to spend a few hours just trying to get one of the Bronze-level trophies, though. One requires you to rack up (dramatic pause, Dr. Evil pinky pose) 1 million points of damage in one attack.
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My dungeon making skills in Holy Invasion of Privacy, Badman! are steadily improving. I’ve made it as far as the sixth day without being captured. The only thing I need to work on is being able to build dragons for when the higher-level heroes try to sneak in…and to remember not to go nuts with tunneling in the main chamber, giving them a wide-open area to walk around and slaughter my monsters in.
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